CatmullClark subdivision surface

Results: 15



#Item
11Multivariate interpolation / 3D computer graphics / Computer graphics / Subdivision surface / CatmullClark subdivision surface / Software engineering / Theoretical computer science / Non-uniform rational B-spline / Edwin Catmull / Adaptive mesh refinement / Refinement / Partition of an interval

Extending Catmull-Clark Subdivision and PCCM with Polar Structures Ashish Myles Kestutis Karˇciauskas

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Source URL: www.ashishmyles.com

Language: English
123D computer graphics / Multivariate interpolation / Surfaces / Image processing / Computer graphics / Bzier surface / Computer-aided engineering / CatmullClark subdivision surface / Shader / Computer representation of surfaces / Tessellation / Wavefront .obj file

Volume), Number 5 Eurographics Symposium on Geometry Processing 2008 Pierre Alliez and Szymon Rusinkiewicz (Guest Editors)

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Source URL: www.cise.ufl.edu

Language: English - Date: 2009-02-24 16:06:23
133D computer graphics / Multivariate interpolation / Interpolation / Imaging / Computer-aided design / CatmullClark subdivision surface / Subdivision surface / T-spline / Non-uniform rational B-spline / Cubic Hermite spline / B-spline / Spline

Pairs of Bi-Cubic Surface Constructions Supporting Polar Connectivity Ashish Myles a,∗ Kestutis Karˇciauskas b J¨org Peters a a Department b Department

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Source URL: www.cise.ufl.edu

Language: English - Date: 2009-05-15 18:43:37
143D computer graphics / Multivariate interpolation / Image processing / Computer graphics / CatmullClark subdivision surface / Bzier surface / Shader / Tessellation / B-spline / ARB assembly language / Vertex / Subdivision surface

GPU Conversion of Quad Meshes to Smooth Surfaces Ashish Myles∗ Young In Yeo† J¨org Peters‡ University of Florida

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Source URL: www.cise.ufl.edu

Language: English - Date: 2008-04-02 17:08:12
15Multivariate interpolation / Computer graphics / 3D computer graphics / Imaging / Graphics / CatmullClark subdivision surface / Bzier surface / Subdivision surface / Shader / Bicubic interpolation / Cubic Hermite spline / Tessellation

GPU Smoothing of Quad Meshes T. Ni∗ Y. Yeo† A. Myles‡

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Source URL: www.cise.ufl.edu

Language: English - Date: 2011-03-26 19:38:15
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